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And, obviously, (3) how do you recoup a multi-year investment across the period of only some months? Making games is extremely expensive and MMOs are by far the
by johnday 4y ago
And, obviously, (3) how do you recoup a multi-year investment across the period of only some months? Making games is extremely expensive and MMOs are by far the most expensive type to make.
- drhagen 4y agoI guess you could restart the whole thing to let new players join or people replay it. I am envisioning something like Mass Effect or Skyrim, which made money, but with thousands of other people with you. Perhaps I am underestimating the cost of the servers.