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Moon & Star :) The community around this game never ceases to amaze me. OpenMW [0] is one of my favorite open source projects. Planning to make a little somet
by boriskourt 4y ago
Moon & Star :)
The community around this game never ceases to amaze me. OpenMW [0] is one of my favorite open source projects. Planning to make a little something standalone with their new Lua scripting support.
Also there is a Modathon this month, with a huge number of contributions! [1]
[0]: https://openmw.org/en/ https://openmw.org/en/
[1]: https://old.reddit.com/r/Morrowind/comments/ua4daw/morrowind_may_modathon_month_2022_celebrating_20/ https://old.reddit.com/r/Morrowind/comments/ua4daw/morrowind...
- RektBoy 4y agoTodd Howard must be spinning in his cryo-chamber RN.
- dtech 4y agoBe aware, the first entry on the linked site is an April fool's joke
- boriskourt 4y agoThanks! I was thinking if I should point that out or not. Their GitLab [0] is a good place to see just how far the project has come as well. [0]: https://gitlab.com/OpenMW/openmw https://gitlab.com/OpenMW/openmw
- ameminator 4y agoWhat a grand and intoxicating innocence!
- corrral 4y agoAnyone wondering if OpenMW is good enough to play: the answer is very much a yes. A year or two ago (it was shortly after they fixed shadows in the engine, which is what I'd been waiting for) I played the entire main quest and a good chunk of the side quests in it, plus the whole main quest of Tribunal, and started Bloodmoon (got distracted and stopped there). I cranked draw distance up quite a ways (nothing crazy, but way longer than the default), played at 4K resolution, and ran it through Mod Manager 2 with maybe 8-12 mods—don't remember exactly how many, but I've gotta have my herbalism mod, at the very least, or I'm not playing :-) I think I even had Twin Lamps (anti-slavers "guild", think Underground Railroad) in there, and it worked fine. Zero crashes the whole time, which makes it far better than the original engine. No quest glitches or difficulties. It was perfect. The only downside is that you can't use mods that directly modify the engine itself because they're all written for Bethesda's executables, specifically. This includes most of the more extreme "pretty" mods that make the graphics look better. However, OpenMW is already a little better-looking than the original, and you can still install better textures, which helps a lot. I even got a replacement pack for the loading screens, to make them widescreen and HD.
- hombre_fatal 4y agoI also played through OpenMW last year, the first time I ever beat the game. When I played as a teen, I would find Cassius and then never advance the main quest, becoming distracted by the guilds and all the other things to do. > but I've gotta have my herbalism mod Which mod is that?