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Simulationist approaches to games basically led us down the path to Holodeck-style VR as an envisioned end state. And now that we're roughly "there" and hugely
by syntheweave 4y ago
Simulationist approaches to games basically led us down the path to Holodeck-style VR as an envisioned end state.
And now that we're roughly "there" and hugely elaborated experiences like Star Citizen are being produced, it's become all too clear that these games mostly reflect our beliefs and biases back at us, except where they directly follow from outcomes of nature and mathematics.
Speedrunning is compelling in that it reveals that inner nature behind the set dressing; optimizing towards a goal produces more profound phenomena than designed-in thumb-on-the-scale behavior.