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> That's what crypto bros keep telling us. I'm not a crypto bro so this is a more realistic take on how you can get actual NFTs into games. Yes, it has massive
by wingerlang 4y ago
> That's what crypto bros keep telling us.
I'm not a crypto bro so this is a more realistic take on how you can get actual NFTs into games. Yes, it has massive trade offs that would make the whole thing very roundabout, but I am simply arguing for that it is technically possible.
- dmitriid 4y ago> I am simply arguing for that it is technically possible. It's still not even remotely possible (except for games running more or less the same engine and implementing the same type of game like the Crusader Kings series). But even before we get to that, my last question remains: "And the reason game devs will do that and are not doing it already is because?"
- wingerlang 4y ago> It's still not even remotely possible (except for games running more or less the same engine and implementing the same type of game like the Crusader Kings series). Yes, and that's my whole point. It can be done, just not as general as the bros have you believe. > But even before we get to that, my last question remains: "And the reason game devs will do that and are not doing it already is because?" Because there is no benefit to the game developer.
- numpad0 4y agoIt's possible to load assets from remote, it's basically not possible to provide meaningful value by allowing assets foreign and out of context to individual games. Thus the point being made is close to moot...