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Blender is mostly an artistic tool (mesh modelling), which actual CAD software is designed for industrial engineering, accurate physical simulations, manufactur
by throw_m239339 4y ago
Blender is mostly an artistic tool (mesh modelling), which actual CAD software is designed for industrial engineering, accurate physical simulations, manufacturing, and architecture (constraint based modelling).
- Animats 4y agoYes. Blender has some volumetric operations. You can take the union or intersection of two meshes, or use one to cut out part of another. But it's a bolt-on to an underlying mesh system, and the resulting meshes have lots of ill-chosen triangles. Serious modern parametric CAD (Autodesk Inventor, Solidworks, etc.) does constructive solid geometry well, but is not well suited to animation. Making a face via CSG is terrible. Although it's gotten better; you can now do sculpted shapes in CAD, because people design cars in them. That has both sides of the hard problem - the smooth shapes must look good, and the bolt holes for the stamping dies must line up precisely.