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>You can have virtual game worlds (like a MMORPG) that can't ever be turned off, by nobody. How?
by thfuran 4y ago
>You can have virtual game worlds (like a MMORPG) that can't ever be turned off, by nobody.
How?
- m3adow 4y agoI guess they meant that you can have a persistent and eternal database of the game state stored in a blockchain which everybody could host a game server with.
- thfuran 4y agoI guess you might be able to find a way to handle non-player actions but I think performance is going to be unresolvably terrible and scale quite limited.