3 ms·
Is that right? I haven't done any testing.
by Alekhine 4y ago
Is that right? I haven't done any testing.
- Bancakes 4y agoIt seems to run over OpenGL. On high render distances, it's very sluggish.
- josefx 4y agoIs it using up GPU time or just maxing out CPU? It uses OpenSceneGraph, which has some very slow state management (std::map and atomic reference counting all over the place) in its render thread so I wouldn't be surprised if you are stuck with a single core at 100%.
- bsnal 4y agoI have a computer with an Intel 620 and openmw is unplayable while the original game is able to maintain 60 fps even with MGE XE