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My only rebuttal would be that I don't think the actual game itself should be affected if we want to preserve competitive integrity. That's where I draw the lin
by DantesKite 4y ago
My only rebuttal would be that I don't think the actual game itself should be affected if we want to preserve competitive integrity. That's where I draw the line. Raising the ping at a LAN does affect gameplay and rather significantly.
I do agree with you the host should make a decent effort of accommodating players who can't travel though, but I thought this was pushing it a bit too far for my taste.
What's funny about all this is that technically because the Asian Games aren't going to be held anymore and because it was one of the mitigating factors for RNG not travelling, technically they could physically travel to Korea now.
- bee_rider 4y agoIt is a funny position that Esports are in. Normal, recreational competition takes place online with random pings. Pro competitions take place with set, usually minimal ping. For everybody but the pros, adjusting to lag is a crucial skill. Maybe tournaments games should be played as 'sets,' where everybody on each team gets randomized ping, to test that skill. (just kidding (although it would be interesting)).