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Isn't openGL deprecated in favour of Metal on macos? I assume the transition to Metal might not be too big though?
by iampivot 4y ago
Isn't openGL deprecated in favour of Metal on macos? I assume the transition to Metal might not be too big though?
- audidude 4y agoMaybe if someone comes along to write one or we get a multi-backend shader compiler so it doesn't explode the number of shaders we have to write and optimize. But honestly, it doesn't matter. Apple just shipped a new OpenGL for M systems and every major browser is using GL more than ever. It's not going anywhere. And even if it did, we have a Vulkan backend that can target MoltenVK as well as Mesa's Zink already supporting at least OpenGL 4.6 which could also be run on MoltenVK with very little overhead.