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Pixlr.com uses webgl, wasm, file API, workers etc to push most performance out of the browser. We just piggybacked the new video API to encode a steam that we t
by poniko 4y ago
Pixlr.com uses webgl, wasm, file API, workers etc to push most performance out of the browser. We just piggybacked the new video API to encode a steam that we then use rust/wasm to put in a MP4 container. With that we get client side super performant video encoding, never seen anyone else do something similar yet.