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Polygonjs [1] uses WebGL (via threejs [2]) pretty heavily. It allows you to create interactive WebGL experiences, without coding, only by connecting nodes. So y
by frading 4y ago
Polygonjs [1] uses WebGL (via threejs [2]) pretty heavily. It allows you to create interactive WebGL experiences, without coding, only by connecting nodes. So you can set up geometry processing, particle systems, custom shaders or object behaviors.
[1] https://polygonjs.com https://polygonjs.com
[2] https://threejs.org/ https://threejs.org/