5 ms·
If you’re writing code calling static methods on instances of classes, you deserve to have that code broken.
by hilbertseries 4y ago
If you’re writing code calling static methods on instances of classes, you deserve to have that code broken.
- recursive 4y agoI've always wondered why that's even allowed.
- _Nat_ 4y agoIt's actually the default in C#. This is, in C#, all methods are called according to an object's apparent-type, not its actual-type, by default. To get the Java-behavior, a C#-method would need to be declared `virtual` (or `abstract`), and then more-derived methods would need to choose to `override` them (rather than hide them, often via `new`). Part of the advantage might be performance. This is, methods that go with the apparent-type don't need to do a virtual-lookup-table resolution, which can save some work in method-calls. Another advantage is that it can help provide more flexibility in class-hierarchies, since more-derived classes can "hide" less-derived classes' methods without overriding them. It's probably not something that folks really need to do too often, but it's nice to have an easy solution when such a case occurs.
- recursive 4y agoYou're talking about virtual vs non-virtual. static is a whole separate thing. static calls are always resolved at build time. You don't even need an instance at all. And probably shouldn't use one.
- _Nat_ 4y agoRight -- it's an issue of virtual vs. non-virtual, not static vs. non-static. For example, [this comment](https://news.ycombinator.com/item?id=31379783 https://news.ycombinator.com/item?id=31379783 ) provided code showing the issue in this branch of the thread using `static` in Java. Here's the same thing in C# without using `static` (except for `Program.Main()`): public class Program { public static void Main() { A a = new B(); if (a is B b) { a.Print(); // Prints "A". b.Print(); // Prints "B". } } } public class A { public void Print() { System.Console.WriteLine("A"); } } public class B:A { public new void Print() { System.Console.WriteLine("B"); } } `static` can work too because it implies non-virtual, but it's not necessary. Generally speaking, virtual-methods resolve with dependence on the object they're called on since they consult a [virtual-method table](https://en.wikipedia.org/wiki/Virtual_method_table https://en.wikipedia.org/wiki/Virtual_method_table ). Non-virtual methods can resolve without considering the object they're called on (whether static or not) because they call the method that belongs to the apparent-type.
- recursive 4y ago> it's an issue of virtual vs. non-virtual, not static vs. non-static. That's what you started talking about, but that's not what I'm talking about. > "calling static methods on instances of classes" That's from an ancestor, somewhere upthread. Here it is as a c# expression. "abc".Format("size: {0}", 7) Sensibly, c# doesn't allow this, but some languages do. I don't recall which, but I've definitely seen this. Maybe I'm not understanding a word or something, but the description of the problem is definitely about "static".
- _Nat_ 4y agoIn C#, basically all methods are `static` by-default. Just, if a programmer doesn't explicitly mark a method as `static`, then the compiler implicitly inserts an extra argument into the call-signature for `this`. For example: public class A { // If a programmer writes this: public void DoSomething(int x) { /* ... */ } // ...then C# sees this: public static void DoSomething(A this, int x) { if (this == null) { throw new NullArgumentException(); } /* ... */ } } So if a programmer then writes `a.DoSomething(7);`, C# basically automatically converts that into `A.DoSomething(a, 7);` for them. It's basically syntactic-sugar. C# even lets programmers write methods that can be called on an instance OR as `static`: [extension methods](https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/classes-and-structs/extension-methods https://docs.microsoft.com/en-us/dotnet/csharp/programming-g... ). Then there's a difference between C# and Java: in C#, non-static methods can be `virtual` if marked as such, whereas in Java, all non-static methods are automatically `virtual`. --- Anyway, my point about the perspective from [this comment](https://news.ycombinator.com/item?id=31383483 https://news.ycombinator.com/item?id=31383483 ), > If you’re writing code calling static methods on instances of classes, you deserve to have that code broken. , was that that's basically what C# does by-default, ignoring syntactic-sugar. Because, in C#, methods aren't `virtual` by-default, so when C#-programmers call a default method on an instance, they're calling it non-virtually, much like a Java-`static` method -- it may look a little different in C# due to the syntactic-sugar, but it's basically the same thing. To demonstrate that same-ness, I took the Java code that used `static` from [this comment](https://news.ycombinator.com/item?id=31379783 https://news.ycombinator.com/item?id=31379783 ), then showed the same without `static` in C# in [this comment](https://news.ycombinator.com/item?id=31385859 https://news.ycombinator.com/item?id=31385859 ). Of course, I don't mean that they look exactly the same, due to the syntactic-sugar. Just that they're conceptually the same in terms of logical-structuring and behaviorally the same in terms of what they actually do (e.g., how they printed the same responses in those examples).
- pjmlp 4y agoInfluence from OOP languages that preceded Java.
- quantified 4y agoProbably didn’t get written that way but arrived there when that class was refactored somehow.