2 ms·
Back then there was no notion of what a game was and who is it for. Nowadays people making games grew up with them. Ultra-specialized, fans of the medium they w
by enqk 4y ago
Back then there was no notion of what a game was and who is it for. Nowadays people making games grew up with them. Ultra-specialized, fans of the medium they work on. Diversity is more expected early on
- joemi 4y agoPlus, building on this, the article mentions Van Tran having a 3 person team to make a game. On a team that size, the one women on the team has a much bigger influence than the one women on a larger (and sometimes MUCH larger) team that's more common today at big game companies.