2 ms·
I feel the exact opposite. When I was younger, I thought wireless anything was terrible. Slow, inefficient, finicky, requiring constant charging. But since the
by Night_Thastus 4y ago
I feel the exact opposite. When I was younger, I thought wireless anything was terrible. Slow, inefficient, finicky, requiring constant charging.
But since then I've realized things have changed. It's incredible how much wireless and battery technology have improved in the last 10+ years.
If you want to perform at the top level in most games, you need a wireless mouse. It allows for significantly easier and freer movement than a wired mouse, even with a bungee. Charges can last for weeks, and due to faster charging can charge in an hour or two.
And as my list of equipment and peripherals grows, I find myself wishing more of them were wireless so I don't need to deal with them getting tangled, needing to re-route them, them being too short if I raise a desk up, etc.
However, there are some exceptions:
* Internet. The reliability problem has largely been solved if you have decent quality equipment. (I have a Ubiquity Wifi 6 lite, and it works great) However, the delays are still there, and some houses/apartment layouts and materials just aren't workable. I think people overall underestimate WiFi though, as most setups are very poorly done. The crappy WAP in your comcast router/modem/switch/wap combo box is terrible and will never perform well no matter what. But a good dedicated setup with WAPs spread and placed properly will do amazing.
* IEMs. There are no standards for transferring high-resolution uncompressed audio wirelessly right now (BlueTooth cannot do it), so the only way to get the best experience is a wired IEM. This isn't true for all digital audio transfer, like streaming. That can be done wirelessly just fine over wifi. (IE, wirelessly sending audio to a Raspberry Pi, when then sends it to a DAC, etc)
The moment such a standard exists for IEMs, I will gladly swap over. The wires constantly get tangled, are too short, get damaged, or rub against things while moving leading to undesirable sound coming into the ear.