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I can only guess that no one at Google ever tried to use bluetooth headphones for anything serious. Or they would know that thanks to the gigantic latency, part
by aasasd 4y ago
I can only guess that no one at Google ever tried to use bluetooth headphones for anything serious. Or they would know that thanks to the gigantic latency, particularly on Android, with anything more demanding than videos those headphones are absolute trash, total garbage, useless junk and utter shit. But of course, Google never gave a flying fuck about audio on Android, so they didn't bother to check if it works reasonably. Bluetooth headphones make some noises when connected, so it must be fine.
- password4321 4y ago> Google never gave a flying fuck about audio on Android It only took 10 years: https://issuetracker.google.com/issues/36908622 https://issuetracker.google.com/issues/36908622
- Moto7451 4y agoI’m pretty sure it’s a move connected to both the industry trajectory and the Pixel Buds. https://store.google.com/us/magazine/pixel_buds_compare https://store.google.com/us/magazine/pixel_buds_compare I’m an iPhone user so I can’t comment on the Android audio stack in day to day use. Apple’s magic Bluetooth chips in the AirPods seem to work really well for me. I imagine the Google equivalent would work well with Google phones
- lynndotpy 4y agoAirPods definitely have significant latency on iPhones. (I'd estimate at least 100ms.) Perfectly fine for movies or podcasts, detrimental for calls, and awful for anything gaming related. They don't seem worse on the Pixel 4a, but they definitely don't seem better.
- xwa32 4y agoLooks like the AirPods Pro may address the latency issue. https://gizbuyerguide.com/are-the-airpods-pro-good-for-gaming/ https://gizbuyerguide.com/are-the-airpods-pro-good-for-gamin... “AirPods Pro and Powerbeats Pro that are wirelessly connected to an iOS device, such as an iPhone 11 or iPad Pro, should have very little, if any, latency in audio with respect to the visuals on the screen.”
- philliphaydon 4y agoAirPods and AirPods Pro in my phone or laptop (linux) both have no noticeable latency. My wife and I pair both our AirPods pro at the same time to the Apple TV to watch shows (daughter sleeps in the same room) and never have any latency issues.
- bouke 4y agoThat's because the video is delayed as well, to match the audio latency. AirPods switch between Headset Profile HSP) (low latency, mono, best for voice) and Advanced Audio Distribution Profile (A2DP) (high latency, stereo, good for music) to accommodate both use-cases.
- lynndotpy 4y agoMy experience is with Pros. The latency is definitely noticeable for anything interactive (like games). I don't have a way to measure it though
- aasasd 4y agoIOS not only has decent audio APIs (from what I hear), it even has some kind of a third-party software bus wherein apps can send audio to each other, in the manner of VST/AU: https://audiob.us https://audiob.us. Around for many years, and apparently with many apps using it. As a person who just won't get into the walled garden, I have to hold back tears while poking at Android apps that are trying to make decent sounds each on their own. In fact, there's Audioroute for Android, which sounds quite analogous to Audiobus, but supported basically by n-Track and four apps from one other dev: https://audioroute.ntrack.com https://audioroute.ntrack.com
- bootlooped 4y agoWhat do normal users do where audio latency would be absolute trash, total garbage, useless junk and utter shit?
- aasasd 4y agoAgain, I have to deduce from what's unsaid that in your world ‘normal users’ are so boring that they don't even play video games, much less try to do anything related to making music. Kind of a ‘I'm a Mac, I'm a PC’ deal, apparently, specifically the ‘PC’ side.
- bitcharmer 4y agoWhat you're saying is simply not true. I use wireless Momentum 3.0 and Creative BT-W3 tandem and don't have any noticeable lags or "trash" experience as you describe it.
- bootlooped 4y agoI don't play video games on my phone, but it's something clearly within the realm of a normal smartphone user activity.
- izacus 4y agoI know it's popular to screech and yell and rage on the internets but... you people do know that USB-C to jack adapters are a thing you just throw next to your headphone cable? They work fine with my iPad, Huawei Android tablet and S22 phone. I'd guess they'll work well with Pixels too? You're not forced to use bluetooth/wireless headphones.
- jokteur 4y agoI recently got the new fairphone, which also doesn't include a headphone jack. I have been using the same 17$ in-ear headphones for years, and they have been working amazingly (they even got multiple times in the washing machine and still work). I'm not in for the sound quality, I just want something that works out of the box. First problem: the USB-C to jack adapter from fairphone is out-of-stock. Okay, I guess I will buy from a third party (22$). It was written for iPad, Samsung, I guessed that it could work for my fairphone. Well, it didn't. I give the cable back, shop for another, doesn't work either. Second problem: there is no way I will buy for more than >100$ headphones. So I cave in, buy the fairphone wireless headphones (82$). They arrive, and the experience is terrible: sound quality is worse than my 17$ headphones (everything is muffled except bass), the touch interface is terrible, the ANC really bothers me and the latency is horrendous. If I use the piano app on my iPad (for rehearsing vocal music), I feel the latency and it is really unusable. Switching between devices (windows laptop, smartphone and tablet) is terrible. Yes, I could go out of my way to find a quality USB-C to jack adapter that works, or look at all the reviews of wireless headphones, but the fact is that if you are not an Apple user and use the Airpods (which are quite expensive), the whole experience is just terrible.
- hajile 4y agoAnalog adapter put your audio signals right next to noisy digital signals. I’ve never heard one that didn’t introduce a ton of noise into the audio.
- schrijver 4y agoI’ve bitten the bullet, but using an adapter is still suboptimal in two ways: - you can’t charge your phone and listen to music at the same time. - it’s really easy to loose the adapter, especially if you use your headphones on other devices that still have the jack.
- deleted 4y ago[deleted]