3 ms·
Music might be fine for listening, but it is emphatically not fine for playing. It's completely unusable. It's like trying to talk while listening yourself 10
by recursive 4y ago
Music might be fine for listening, but it is emphatically not fine for playing. It's completely unusable. It's like trying to talk while listening yourself 100ms delayed. Probably fine for competitive gaming if you're just spectating too.
- vonseel 4y agoWhile off-topic, somehow Apple has screwed this up in the M1 MacBook Air built-in audio hardware too. I wanted some monitoring while playing acoustic the other day so I opened logic and rather than connect my expensive audio interface, I just wanted to use the built-in mic and headphone output to monitor myself playing and singing in real time. For some reason there was still an audible delay even though I wasn’t using plugins and had the buffer set very low. I’m pretty sure it was in low latency mode… you shouldn’t have to use an external audio interface just to do real time monitoring like that such a simple use case.
- recursive 4y agoI've been under the impression this whole time that you need a specialty audio interface if you ever want to do near-real-time (<10ms) monitoring or recording. I'd been lead to believe years ago that default consumer audio hardware just cannot do it. So did that work prior to M1?