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Agree, no 4X game I've seen does a kind of 'scale with scope' gameplay. Ideally the number of decisions and considerations would stay roughly the same for each
by npunt 4y ago
Agree, no 4X game I've seen does a kind of 'scale with scope' gameplay. Ideally the number of decisions and considerations would stay roughly the same for each turn throughout the game, regardless of how big the empire gets. The decisions would simply get larger in scope, and it'd optionally let you dig in and make tweaks to certain parts if you wanted.
I understand why nobody's done this (it's hard to do & requires having AI for each subsystem as well as the whole) but it'd make the whole genre much more fun. Right now almost all 4X games just stop being fun mid-game when their mechanics and flow just bog down in endless notifications.