4 ms·
There is an excellent remake (with an active modding community and real tricky AIs if you want to enable them) available; open source, no less! Remnants of the
by rzwitserloot 4y ago
There is an excellent remake (with an active modding community and real tricky AIs if you want to enable them) available; open source, no less!
Remnants of the Ancients: https://rayfowler.itch.io/remnants-of-the-precursors https://rayfowler.itch.io/remnants-of-the-precursors
- rhn_mk1 4y agoHow true to the original is it?
- Dwedit 4y agoIt tries to stick very close to the original game, but I noticed that when you capture a planet, you don't keep the factories.
- hyperpl 4y agoI believe I tried this a year or 2 ago but I've always favored https://gitlab.com/Tapani_/1oom https://gitlab.com/Tapani_/1oom as I feel it delivers the closest experience to the original - also I prefer the old pixel graphics.
- NikolaNovak 4y agoMerci; Purchased, we'll see how it fares :-> (though I've historically been more of a Moo2 / MOOII fan :)
- AtlasBarfed 4y agoRemnants is a lot of fun. Of course, like frogcomposband, I find it a lot more fun when I figure out how to attach a debugger and the source code and hack the underlying values... Size 1000 homeworld that is both Ultra Rich and Artifacts? Add 40 technologies to be discovered upon entering a system? Set your empire reserve to 99,999,999? Remnants is such an impressive work of love though. The artwork in ROTP alone is worth the download. Strangely, as a java programmer I've done far more custom code modifications to the frogcomposband (C code) fork. It is a guilty pleasure with open source games hacking their code to do fun things. Also strangely, it was easier to compile frogcomposband than RotP.