3 ms·
I believe game engines usually draw to a texture then display the texture, reusing it on subsequent frames, but if they don't, that wouldn't surprise me. UIs d
by naikrovek 4y ago
I believe game engines usually draw to a texture then display the texture, reusing it on subsequent frames, but if they don't, that wouldn't surprise me. UIs don't take long to draw, so drawing at 60fps is often quite cheap.