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We train new devs at our office using screen share and open audio channels. Which is to say there’s ways to do it. It’s a bit disingenuous to brand WFH as self
by marricks 4y ago
We train new devs at our office using screen share and open audio channels. Which is to say there’s ways to do it. It’s a bit disingenuous to brand WFH as self centered and not helpful to new devs.
- Steltek 4y agoIMO that's not a good replacement (and I'm definitely in search of one!): - You lose all asynchronous aspects to work. - Screensharing is basically one screen at a time and usually "zoomed in", not representing your actual screen. You can't sit side by side and compare laptops. You lose a lot of those subtleties about how you physically do the work. - Open audio is, I wager, very atypical. For me, it's almost a faux pas. - This can add up to a lot of lost time for senior devs, so it's going to be avoided. Meaning you'll need to push uphill to make it happen.
- marricks 4y agoIt works for my team is all I can say :( and our new devs would leave if we switched to working in an office.