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I played it from launch until around 2010 or so. Is it worth it? No. Is there a good alternative? No. EVE Online always had an element of spreadsheets to it. I
by gabereiser 4y ago
I played it from launch until around 2010 or so.
Is it worth it? No. Is there a good alternative? No. EVE Online always had an element of spreadsheets to it. It was designed that way. The original game design was done inside excel.
Personally I find it fascinating that CCP didn’t build their own spreadsheet functionality into the game considering how many players used spreadsheets to calculate mining yield returns, industrial runs, research and BP copying. The only area of EVE where spreadsheets go out the window is war.
I have probably 20,000 hours in the game. I lived on EVE from 2003-2010 and then would log on every once in a while to get my space fix.
The one thing I will say about the game, it inspired me to try to create my own back in the day. It was too much work for me but I did manage to get a demo of flying around from Star system to star system using an EVE-Online like warp and scene management.
The artwork of EVE is fantastic. The space environments are A+. The actual gameplay though is a bit stale to todays gamers. It’s more a kin to old school rpg’s where you target something and let the auto attack do it’s thing.
- moritonal 4y agoThe X4 series is a comparable (but weaker given the lack of human element) single player alternative experience.
- gabereiser 4y agoCorrect. The multiplayer aspect of EVE is unmatched, even to this day. X4 (really the series) is a good alternative if you want a SP experience. The AI wasn't that good though.
- Jenk 4y ago> The only area of EVE where spreadsheets go out the window is war. Not if you include all of the ship setup calculations, POS and Capitals efficiency, etc.
- makach 4y agohear hear. In reality the game is more an economics simulator where war is the instrument that engages with your numbers. Stopped playing when the game became P2W, I miss it probably the same way a nicotine addict miss the cigarette.
- gabereiser 4y ago>I miss it probably the same way a nicotine addict miss the cigarette. I tried to describe what it's like to be so involved in a game and then not. This analogy is perfect!
- leokennis 4y ago> The only area of EVE where spreadsheets go out the window is war. That is very real-life-like then... https://en.wikipedia.org/wiki/Escalation_of_commitment https://en.wikipedia.org/wiki/Escalation_of_commitment is a very real issue in wars.
- _fat_santa 4y agoSo one thing I've always wondered about EVE. We all know about the "corporations" in the game and they seem to be ingrained in the culture of EVE. Were those "corporations" started by the creators (like the Alliance and Horde in WoW), or are they purely player created?
- rkangel 4y agoPurely player created. They're basically guilds in other games. There are some built-in 'NPC Corporations' that you start on, and default back to if you get kicked out of a Corp, but they're basically just placeholders.
- gabereiser 4y agoIt's also important to acknowledge that these NPC corporations have a high tax rate so there's a financial incentive for players to leave these NPC corporations for Player driven ones. Most player corporations have a lower tax rate, less than 10% or matching if there's a war on. Sometimes a corp will increase taxes to recoup war bonds but it's only temporary.
- mekkkkkk 4y agoThere are both, but the NPC ones are largely holding players that are very casual or new. Most of what you read about are probably not corporations though, but alliances. Alliances are groups of player owned corporations that work together. The massive battles are mostly fought between these. What makes Eve interesting is that all star systems except for those in the very middle of the map are controllable by players, and actually provide value to those holding them. So that's why you have these gigantic, drawn out conflicts and large battles where player blocs with thousands of players each are fighting for territory.
- mr_toad 4y agoThe player corporations and alliances are one of the game’s greatest strengths, and weaknesses. The big alliances are empires that control many aspects of the game. The downside is that if you want to play casually and don’t like all the boot-licking and drama that comes with player corporations you miss out on a lot of the game.
- pmoriarty 4y ago"Is there a good alternative? No." Check out Astrox Imperium. It's been described as "Eve Offline". It's made by just one developer, but it's really impressive for that. I've never played Eve myself, so I can't personally say how they compare, but I enjoyed the hell out of AI. (PS: I have no association with AI. I'm just a very satisfied fan.)
- gabereiser 4y agoUnfortunately, there's no comparison. AI doesn't come close to the breath of Eve. It's cool. It's a good game especially for a solo-dev (very impressive!) but Eve Online has so many avenues to gameplay.
- LanceH 4y agoThe terror of someone else showing up in a system you thought was empty while you're carrying something super valuable.
- gabereiser 4y agoEye on local, yes, especially in WH space... man oh man, anxiety through the roof.
- jesterman 4y agoDon’t keep your eye on local in WH space, that won’t work! Eyes on DSCAN, I quit Eve almost a year ago, and the key I used for DSCAN still doesn’t work, I’ve pressed it so many times.
- chupasaurus 4y agoAnd there's Curse even for that.
- gabereiser 4y ago