4 ms·
Diablo II is a real-time game so it is, with all due respect, a rogue-like.
by thriftwy 5y ago
Diablo II is a real-time game so it is, with all due respect, a rogue-like.
- syngrog66 5y agoRogue-likes were turn/tick-based engines, played in a terminal, using the curses lib (or equiv). Diablo is no Rogue-like, good sir my credentials: I'm the creator of what I think was the world's first commercial-only, traditional Rogue-like game (AFAIK)
- TillE 5y agoDiablo 1 is probably the only notable game you could legitimately describe as a real-time roguelike. Diablo 2 drifts pretty far from the formula, to the extent that it largely defines the "action RPG" genre as we still know it.
- thaumasiotes 5y agoI'll take your word for it; I'm not familiar with the differences between I and II.
- thriftwy 5y agoDiablo 2 has hardcode mode which actually pushes it closer to roguelike than Diablo 1. I'm not sure what other differences do you have in mind.
- scambier 5y agoRoguelikes, in the traditional sense, are definitely turn-based games.
- syngrog66 5y agobingo Rogue and then its Rogue-like descendents: Hack, NetHack, Angband, Dwarf Fortress, DCSS etc