3 ms·
I mean this is way cooler than nerfs in my opinion. This is just ray tracing (a fairly tractable rendering solution on todays GPUs - whereas nerfs are usually h
by natly 4y ago
I mean this is way cooler than nerfs in my opinion. This is just ray tracing (a fairly tractable rendering solution on todays GPUs - whereas nerfs are usually huge on the size and compute fronts) except here the whole pipeline from object to image is differentiable which means you could use it to feed an image in and generate a plausible underlying mesh for it. (Which you can then apply regular physics simulation to or whatever which would have been a pain/impossible with nerfs.)