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We lost so many innovative apps that can't survive without those 10 cents or whatever they get by stealing your data. Sorry but if you app is so good quality t
by simion314 4y ago
We lost so many innovative apps that can't survive without those 10 cents or whatever they get by stealing your data.
Sorry but if you app is so good quality then I would pay for it, support you on Ptreon or similar or if I am poor I would make an account and fill a form with some personal data or if your app is so high quality and you beg I will enable the fucking cookies just for you.
What I think is happen is someone is lying with statistics, they tortured some numbers until they got the result they wanted.
- andybak 4y ago> Sorry but if you app is so good quality then I would pay for it, support you on Patreon or similar Whatever you think you would do, the issue is whether most people would. Paid apps generally struggle to make the same money as ad-supported ones do.
- Y-bar 4y agoIt's a lot of what we are conditioned to do and expect. We learned that the default cost for most apps is free (with the hidden cost of data mining), this assumption can be challenged and possibly changed. It won't necessarily be easy or quick and likely requires cooperation with the major App Store owners to help assist with things like store visibility, upgrade pricing models, and/or friendly subscription interfaces.
- simion314 4y agoWhy you think people expect free? People buy expensive games on consoles and steam, some developers buy expensive IDEs,editors, subscription to services. The only expectation is that crap should be free, like you made a shit TODO app in a weekend why would someone pay for it? I agree, a simple way to free trial an mobile application would help, also have the greedy giants tax apps exactly the same how themselves pay taxes (only on profit and only after all possible loopholes are used)
- Y-bar 4y agoFrom numerous places I get this impression: 1. Family and friends often refuse to download even cheap apps that I recommend, even though they are from known publishers and of high quality with good reviews. 2. Colleagues at work express a similar sentiment, even at a programmer-centric place of work few are willing to pay for software on their phones. 3. On r/apple and r/ios I meet this sentiment a lot as well. 4. 92% of the Apple App Store apps are free to download, and 96% of Google Play Store are free to download, this helps with the impression that free is the default. 5. Free apps are generally higher rated: https://www.statista.com/statistics/879863/customer-ratings-of-ios-applications-free-paid/ https://www.statista.com/statistics/879863/customer-ratings-...
- simion314 4y agoWhat would be such a innovative app that people won't pay 1 dollar for it? Maybe there are free software alternatives that are good enough.
- Y-bar 4y agoMost recently, I recommended Hidgets to someone who wanted additional Health App widgets on their dashboard. But it costs money, so they hesitated and did ultimately not purchase it. https://apps.apple.com/us/app/hidgets/id1533426260 https://apps.apple.com/us/app/hidgets/id1533426260
- simion314 4y agoIs that app innovative in your opinion? We had people creating widgets for Linux desktop 20 years ago. That person probably decided to maybe he can open the health app for free or maybe find some script that does it (not sure if Apple let's you script your phone or you need to first ask permission). I would pay for an app if either it saves me time by doing some of my work for me or if is entertaining like a game.
- Y-bar 4y ago
- simion314 4y ago>Paid apps generally struggle to make the same money as ad-supported ones do. I would say those are not innovative enough or the developer did not made the case why he needs support. People like me pay for a quality IDE even there some good enough free alternatives exists because for me quality means more productivity. I would really like to hear from such a developer with a truly innovative app explain why only targeted advertising works for him.