3 ms·
Do you know if this is a technique they're using in Noita? I've implemented falling sand simulators but I'm baffled how you can make a game like that performant
by Kiro 5y ago
Do you know if this is a technique they're using in Noita? I've implemented falling sand simulators but I'm baffled how you can make a game like that performant.
- andybak 5y agoI've been meaning to try Noita and it happens to be 50% off on Steam at the moment: https://store.steampowered.com/app/881100/Noita/ https://store.steampowered.com/app/881100/Noita/ Thanks for reminding me.
- bo0tzz 5y agoHere's a talk from the creator of Noita about the underlying tech. From 9:20 he talks about their multithreading implementation. https://www.youtube.com/watch?v=prXuyMCgbTc https://www.youtube.com/watch?v=prXuyMCgbTc