4 ms·
Screen watching was so integral we were cool with it, not uncommon for all of us to only strafe move while facing walls (especially in Stack) to make it harder
by dahdum 4y ago
Screen watching was so integral we were cool with it, not uncommon for all of us to only strafe move while facing walls (especially in Stack) to make it harder to know where we were.
The real controversy was over spawn rushing. Once you figured out exactly where and how close you could be to the next spawn dying just once put you at a large disadvantage. Ultimately that’s why we stopped playing, it would commonly end up like 10-3-0-0 and that was lousy for the 0’s.