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Very cool game spec. One thought: your ants are basically telepathic, so they are able to share information instantly--e.g., the squares they see flow back to
by pak 15y ago
Very cool game spec. One thought: your ants are basically telepathic, so they are able to share information instantly--e.g., the squares they see flow back to your "master bot" which can instantly use this information in the current turn for every other ant. I wonder how much more challenging it would be if you had to build not a "master bot" that controls all ants, but a "bot" that runs for each ant, and they have their own individual inputs and state and can perhaps transmit messages to other ants within a 3 block radius. Maybe they can even lay down pheromones to mark territory... (too much SimAnt as a kid, can you tell?)
Certainly it would be more realistic, and I think even more fun--but maybe a little taxing on the server. But this is run by Google, right? Maybe next year.
- deleted 15y ago[deleted]
- kalmar 15y agoThe ICFP contest from 2004 [0] was a bit like what you're talking about. Rather than a bot, though, the submission was a description for a state machine that each ant would follow. [0] https://alliance.seas.upenn.edu/~plclub/cgi-bin/contest/ants.html https://alliance.seas.upenn.edu/~plclub/cgi-bin/contest/ants...
- dkersten 15y agoThis is a hive mind ant game!
- phreeza 15y agoI wrote one in Python a while back. https://github.com/phreeza/cells https://github.com/phreeza/cells Contributions are always welcome.