3 ms·
The Hellfire missile is a 100Lb bomb, HE type only. 2 tank rounds are already roughly the same power, except Hellfire missiles are $100,000+ each. HE is differ
by dragontamer 5y ago
The Hellfire missile is a 100Lb bomb, HE type only. 2 tank rounds are already roughly the same power, except Hellfire missiles are $100,000+ each.
HE is different from SABOT too. If the enemy is behind 2 walls (a bunker with multiple rooms inside), the SABOT would be better than pretty much any amount of HE type missile or round.
Of course, bunker buster bombs exist, but those are way more expensive and require air superiority to use.
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> Just one to find the bunker or whatever and let artillery or a cruise middle do the rest.
Artillery can't shoot SABOT rounds either. Cruise missiles are $1+ million weapons.
An enemy bunker is just the kind of situations where tanks are needed. With a good design, bunkers offer protection from above (artillery or even air force bombs), and force a direct fire engagement.
- lazide 5y agoNo one is getting near an enemy bunker with an intact tank unless they’ve already lost now. But keep believing tanks are relevant. It’ll be awhile before they get phased out regardless, same as a bunch of other kit.
- dragontamer 5y agoTanks easily and accurately fires from 3000+ meter distances (at least, HEAT rounds do). That's well in excess of even an advanced NLAW antitank missile, let alone AT4 or Panzerfaust 3. Only the Javelin missile has a similar standoff range. Tanks don't "get close" to the enemy, unless they want to. Tanks are full of advanced firing computers, thermal vision, and night vision suites. ------- I was somewhat hoping that in this Russia vs Ukraine war, we'd see more active-protection-systems, like the Israeli "Trophy" system. Except apparently neither Russia nor Ukraine has the tech. It turns out that CE-warheads (like the Javelin, NLAW, AT4, Panzerfaust, or maybe even HEAT warheads from an enemy tank) have a weakness to shotguns on an aimbot. That's all the "Trophy" system is: when they see a 500+ mph rocket or shell going towards the tank, they shoot a shotgun at the thing, which disables most CE-rounds. KE-warheads are traveling too fast with too much momentum. The shotgun may "deflect" the SABOT a little bit and might help, but I don't think there's much expectation for Israel's Trophy to kill SABOTs / KE-type projectiles. I'd expect that a drone, traveling at only 100mph (ex: Switchblade 600) would lose to a tweaked Trophy APS (designed to shoot a shotgun at also 100mph objects). After all, if its reliably destroying CE-rounds at 500mph, it almost certainly can track and destroy a 100mph object like Switchblade 600.