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I wrote interactive 3D graphics programs in SGI IrisGL, the proprietary predecessor of OpenGL. At that time I considered it super easy because it was so high-le
by dreamcompiler 5y ago
I wrote interactive 3D graphics programs in SGI IrisGL, the proprietary predecessor of OpenGL. At that time I considered it super easy because it was so high-level. Even so, as an experiment, I networked an Iris to a Lisp machine so I could write graphics code in Lisp and let the SGI machine render the output. Good times.
History tidbit: Jim Clark, the founder of SGI, invented the GPU which was what made SGI machines so fast at 3D.. Later he went on to found Netscape.
https://en.m.wikipedia.org/wiki/James_H._Clark https://en.m.wikipedia.org/wiki/James_H._Clark
- no-s 5y ago> History tidbit: Jim Clark, the founder of SGI, invented the GPU which was what made SGI machines so fast at 3D. Even more trivial: When I moved to Silicon Valley I bought a used Porsche on a whim (my recruiter implied it was a proper consultant accessory in SV) and fixed it up a bit until it became my daily driver. When I researched the title I discovered Jim Clark was the original owner. So I’d like to credit Jim Clark for starting me on the road to speed up my commute.
- daniel-cussen 4y agoDid he soup it up? If not, nobody cares who owned it before.
- jovial_cavalier 4y agoI'm sure people hang on your words with bated breath