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Yeah, I was coming from the demo scene side, although my code ended up in an Eidos game. I dug into the released BRender source until I found the inner loops,
by kingcharles 4y ago
Yeah, I was coming from the demo scene side, although my code ended up in an Eidos game.
I dug into the released BRender source until I found the inner loops, then I "Nope!"'d all the way out and remembered why I never went back to assembler.
Thanks for the memories. I'm glad the code survived all these years until it could be released.