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I think it's because almost all web design happens on computer screens, not mobile devices. More important, all web designers show their bosses their creations
by dreamcompiler 5y ago
I think it's because almost all web design happens on computer screens, not mobile devices. More important, all web designers show their bosses their creations on a big computer screen in a conference room--the bigger the better so everybody can go "oooh!" and "aaaah!" and the designer can get a big fat raise.
I expect it's fairly rare for the employer of a web designer to give a shit what the site looks like on a phone, which means the designers don't give a shit either.
- HWR_14 5y agoWhat's strange about that is that a collection of old devices is very cheap. It's trivial to have a box and test them.
- Ensorceled 5y ago"People using those devices are not our target demographic."
- HWR_14 5y agoThen they complain that people in that demographic don't use their product. Because it turns out that people in that demographic exist and they're trapped in a bubble where anyone who is using an old device is a child, elderly person or homeless.
- Ensorceled 5y agoYep. My favourite was somebody said a device was crap and nobody worth pursuing as customer would be using it ... and it was the same phone our CEO was using.
- account42 5y agoYou don't need a collection of devices to test layout issues - just use e.g. Firefox's Responsive Design Mode [0] or another browser's equivalent and resize the viewport to whatever. Same applies for native applications - make your window resizable (it should be resizable anyway) and drag the corner around. Does the content behave and look how you'd expect it to? Good. Otherwise, fix it. I see this "we can't afford to test on different resolutions" excuse with games that completely break for anything that is not 16:9 a lot. Don't target a fixed size. Don't target a fixed aspect ratio. Don't target a set of aspect ratios. Make your application responsive - you don't need different devices to test that responsiveness. [0] https://firefox-source-docs.mozilla.org/devtools-user/index.html#responsive-design-mode https://firefox-source-docs.mozilla.org/devtools-user/index....