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> For some types of web apps (e.g. interactive games), it might require JavaScripts I can't help imagining that the correct fall-back implementation here is to
by dane-pgp 4y ago
> For some types of web apps (e.g. interactive games), it might require JavaScripts
I can't help imagining that the correct fall-back implementation here is to make the game turn-based instead of real-time, although even a game as simple as Pong might lose its appeal under that constraint.
- zzo38computer 4y agoClearly it depend what kind of game. (For server-side text-based interactive games, Telnet or SSH will probably do OK, though)