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I know this wasn't the question, but why do you need money? You have "some ideas" for "some simple game projects"? That doesn't sound like a startup...that doe
by toast76 15y ago
I know this wasn't the question, but why do you need money?
You have "some ideas" for "some simple game projects"? That doesn't sound like a startup...that doesn't even sound like a project. Unless you have a very clear vision of exactly what it is you're wanting to do, you're going to have a hard time getting anyone to part with their money. If Tim Schafer has "some ideas", I'd give him money for sure....but unless you're proven, your ideas count for zip. It's the execution that counts.
A startup is a business searching for a business model that scales. A startup isn't a couple of guys with a few ideas that may or may not work.
If you have some awesome ideas, the best way to get money is to work on your idea until it is at a point where someone can see potential in it. It costs literally nothing to start working (providing you have the tools, which I'll assume you do). But it sounds like you're asking for people to put money in to...well...nothing.
Finally, if your idea of a project you and a few guys can work on, I'd suggest something a little less epic than "3D Sandbox mmorpg with really huge world designed and lot of monsters, characters and even own language for in game characters."
- TMK 15y agoThanks. This is what I waited for, the rant. You even read my next blog post. One down. You should not be asking the question, "Why do we need the money?" I answered the question in the original blog post. For skills we lack and don't have 10 years to work on. Two down. Why would I at this point start telling about my or his possibly epicly stupid ideas. Of course in the case if we actually do fund our first commercial project with crowd funding we will have to tell about the project and why the people should donate to us or invest in us. I agree that ideas do not count for zip if the execution fails. Startup is a fresh business in phase of development and research for markets. Yes finding scaling business model is nice, but still the product is part of the startup too or you do not have anything to sell. I know we could go the way of hacking code all night and day until we have something to show. Maybe uglier blocks than Minecraft has with barely no textures. I was not asking you to give me money now. I was asking if we should go the way of crowd funding or find other ways to generate that cash by part-time working, etc. You kinda missed the point of the blog post where I mentioned about the 3D sandbox project. Over Design, being over my head, etc.. It's experience which I won't fall into that easily again.