15 ms·
Does that include playing Playstation games on Nintendo, or vice versa?
by rimliu 4y ago
Does that include playing Playstation games on Nintendo, or vice versa?
- vmception 4y agoSony should have the choice of compiling a game that accesses all features of the hardware and software that other game publishers and Nintendo does, Somy should be able tk publish it under their own brand and simply make the business choice not to, and the consumer should have the choice of using it The issue would be Nintendo shutting off access to a subset of hardware features except for themselves for no reason other than Sony not being able to publish a functioning game or other software
- danShumway 4y agoI mean, don't threaten me with a good time. The Wii U and 3DS are both excellent emulators for a number of different systems once they've been rooted, and arbitrary platform exclusivity (especially with Nintendo) is a huge issue for game access and game preservation, particularly for games on discontinued systems. Emulation/portability helps with all of that, even when it's not officially supported. There are potentially console-specific economic reasons why we might not want to give people the freedom to root their own consoles without exploits, but importantly those are pretty console-specific. The economics of profitability for game manufacturers are pretty much the only good argument for letting consoles be so locked down, and I'm not 100% convinced even they are a good justification. But regardless of whether or not they're a good justification, they don't really apply to iPhones, products that aren't sold at a loss and don't base their entire model around recouping costs through software sales. And absent those economic arguments, of course it would be good to allow users to load homebrew onto consoles and/or to install emulators that allow loading games from other consoles. It would be wild for anyone to look at forcibly, artificially tying games/software to a specific piece of hardware with a limited lifetime and limited availability, and view that as anything other than at best a necessary evil.
- Nullabillity 4y agoYes, of course? It's ridiculously wasteful (both economically and ecologically) that you have to buy what's basically the same computer 4 times to access the full library of "current" releases.
- thow-58d4e8b 4y agoUnequivocal yes If Playstation is a cheaper source of compute power than consumer hardware, the customer should be able to turn it into a compute cluster, as many people did (1). That doesn't mean Sony has to provide support or warranty for it, it means they shouldn't raise intentional obstructions in the way (1) - https://en.wikipedia.org/wiki/PlayStation_3_cluster https://en.wikipedia.org/wiki/PlayStation_3_cluster
- matheusmoreira 4y agoOf course. There is no such thing as a "playstation game" or a "nintendo game". It's just software running on computers which can technically run anything. Nobody cares about some company's artificial "platform". Creating these "platforms" should be considered illegal rent seeking.
- gamblor956 4y agoYou can already play unlicensed games on Nintendo and Sony systems. And developers don't have to sell through the Sony or Nintendo stores; they can sell through their own store, or through physical retailers. So, in other words nothing at all like the Apple app ecosystem.