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> And yet both characters could be said to have a green car. But the more detailed word choices can help give the story more life. Given that 'green' encompass
by Ansil849 4y ago
> And yet both characters could be said to have a green car. But the more detailed word choices can help give the story more life.
Given that 'green' encompasses _all_ of the scenarios you describe, whereas olive/lime narrows the scenario, that would then seemingly be an argument that more specific words actually inhibit creativity by limiting the potential scenarios you can imagine with just a 'green' car.
- Fwirt 4y agoI believe one of the ideas behind the evaluation is being creative enough to be able to imagine the scenario with those details, and then being able to select the words that best fit the scenario you've created. If you know words that encompass more disparate concepts, then the "cognitive distance" between them is greater. If you haven't told us which shade of green the car is, how do we know that you're not imagining everything to be the same shade? If you're the most creative person in the world, but are incapable of expressing yourself, are you actually creative? It could be the same logic as "I've never played this game, therefore I have never lost, therefore I am the best in the world " All this being said, I'm not trying to necessarily defend the usefulness of this survey. By their nature, none of these tests for "creativity", "intelligence", or "personality" will ever be able to perfectly capture or categorize or numerically label what is at heart a subjective quality.
- harperlee 4y ago> inhibit creativity by limiting the potential scenarios Constraints are a typical tool for augmenting creativity, by restricting the easy path to a solution.