4 ms·
Will suggests that even if you have crazy ideas, you should write them down and remember them, and think about them later, because later on they might not be so
by SimHacker 15y ago
Will suggests that even if you have crazy ideas, you should write them down and remember them, and think about them later, because later on they might not be so crazy.
I've been playing Glitch, which is a "casual" MMORPG designed by the original developers of Flickr. They came up with the idea for Game Neverending years ago: http://www.gnespy.com/museum/ http://www.gnespy.com/museum/ ... But more than simply having an idea, they developed a playable prototype of the game in 2002, that they put online and actually tested. I think it was a brilliant design, but it was a horrible time to come out with something like that (since The Sims Online, considered a bellwether for casual MMORPGs, was tanking at the time).
Unfortunately (or ultimately fortunately), they were running out of money, so they sidelined the game, took a module they had developed for uploading pictures, and developed it into Flickr, which they eventually sold to Yahoo. Flickr was so successful that they were distracted from the original game, but they kept it in mind for later.
Now that technology's caught up, and they're in a better financial position, they've finally re-implemented Glitch from the ashes of Game Neverending (and with the fuel of Flickr). They certainly learned a lot about online communities from their experience with Flickr, which they're applying to Glitch. http://en.wikipedia.org/wiki/Flickr#History http://en.wikipedia.org/wiki/Flickr#History