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"It's also likely they can't make a better new phone then the 3GS cheaper then the 3GS due to the scale they've built. So they're going to ride the 3GS to 30 an
by tomkarlo 15y ago
"It's also likely they can't make a better new phone then the 3GS cheaper then the 3GS due to the scale they've built. So they're going to ride the 3GS to 30 and 40 million units a quarter."
Exactly. Why spend design resources and marketing resources on building a "low-end" phone when they already have proven (and popular) models that satisfy that demand? Presumably, they've also optimized the production lines, etc for those units to minimize costs and waste.
The $0 (w/ contract) iPhone 3GS is still a great phone for people who don't care about adding apps. (And if you're not already on an iPhone or Android at this point, you probably don't.
The $99 (w/ contract) iPhone 4 is a great phone if you want iOS 5 but you're on a budget - and nobody will even know you're not using the latest design (at least for a year.)
- rsynnott 15y ago> The $0 (w/ contract) iPhone 3GS is still a great phone for people who don't care about adding apps. Or, er, even for people who do. Almost all iPhone apps work fine in the 3GS. > The $99 (w/ contract) iPhone 4 is a great phone if you want iOS 5 but you're on a budget You get iOS 5 with the 3GS. You may be thinking of the 3G (from 2008).
- tomkarlo 15y agoYou're right. I thought I had heard the 3GS wasn't supported, but it clearly is. I guess I should have known they wouldn't do that to a product they're still selling. My sense however has been that the performance of the iPhone 3GS does affect some apps.
- rsynnott 15y agoShouldn't be too bad; I've yet to see a non-game application that won't run happily enough on the 3GS.