5 ms·
Agreed 0xFCE2! Indeed, the game industry and robotics still care about performance, since it affects joy (we want smooth framerates, VR headsets can make you si
by erwincoumans 4y ago
Agreed 0xFCE2! Indeed, the game industry and robotics still care about performance, since it affects joy (we want smooth framerates, VR headsets can make you sick as low frames per second) and safety (robot control often has real-time requirements). My first computer was a commodore 64 (like you?) and I care about performance, so I enjoy working in those areas.
- mburee 4y agoI really think most game devs don't reallzcare about performance, how many games out there use more than one core/thread? There's so much game engine/abstraction hell going on, I can't imagine they could care a lot about what's going on at a low level
- erwincoumans 4y agoIndeed, I was referring to C++ or Rust game engine developers. For example Teardown, by Dennis Gustafsson: https://mobile.twitter.com/tuxedolabs?lang=en https://mobile.twitter.com/tuxedolabs?lang=en a nice game and well optimized c++ custom game engine. Many game developers use Unreal Engine or Unity, thise game engines have been optimized pretty well.
- bluedino 4y agoDon't forget about HFT