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Apple is ruthless with backward compatibility to help with future endeavours. For example, [they cut off 32-bit apps in 2018](https://support.apple.com/en-us/HT
by philistine 5y ago
Apple is ruthless with backward compatibility to help with future endeavours. For example, [they cut off 32-bit apps in 2018](https://support.apple.com/en-us/HT208436 https://support.apple.com/en-us/HT208436). I think they deprecated OpenGL because they didn't want to port it to ARM; it ended up making the jump nonetheless.
Windows just got rid of 32-bit versions with Windows 11, and there must be so many difficult edge cases to emulate in Windows. MacOS is much cleaner; it went through a transition already, its sibling iOS has been on ARM for very long, and they even implemented behaviours in the M1 family to help with emulation.
Apple is holding a better hand at the game of emulation.
- ytch 5y agoIt makes sense, thanks for explanation
- philistine 5y agoGeez, thanks. I'm gonna blush.