4 ms·
I moved some words around to make the nit less confused - thanks for the feedback!
by fasterthanlime 4y ago
I moved some words around to make the nit less confused - thanks for the feedback!
- foldr 4y agoStill not seeing it. You don't have to use interfaces to make an opaque type. A package boundary is sufficient. Not sure why you would want a fully opaque type internally to a package anyway. A regular `type Foo Bar` declaration is sufficient to give you a `Foo` that can't be accidentally interchanged with a `Bar`.
- howinteresting 4y agoYou generally want newtypes as proofs that a value has gone through some validation.
- foldr 4y agoAnd what prevents you using them this way in Go? Just make a package and export a constructor function that does the validation.
- Tomis02 4y agoI think that was the author's point. You _can_ use them this way but it's a hassle and most people don't do it. The language itself doesn't protect you against zero-initialisation errors, even though it could.
- deleted 4y ago[deleted]
- fasterthanlime 4y agoThat's not the only/main reason to want a newtype though - it's also about restricting what the value can be, see something like NonZeroU64: https://doc.rust-lang.org/stable/std/num/struct.NonZeroU64.html https://doc.rust-lang.org/stable/std/num/struct.NonZeroU64.h... numeric literals (mentioned by paskozdilar in a parent comment) being untyped is another footgun I hadn't even thought of including - it makes it impossible to achieve in TypeScript/Java-level enums.
- foldr 4y agoYou can define NonZeroU64 in Go exactly the same way it's defined in Rust – as a struct with a private field. No interfaces required. But I was wondering why you would want an opaque type internally to a package. Presumably not to ensure that the value has passed some validation, since in that case you would want to encapsulate that validation logic in its own package. It's not like Go imposes a tax on packages. Packages are the unit of encapsulation in Go, just as modules are the unit of encapsulation in Rust.
- Tomis02 4y ago> But I was wondering why you would want an opaque type internally to a package. You can have a public function (a constructor) returning an instance of a private type. This way you ensure it's not zero-initialised by default (you can't do "var f privateType", you need to call the constructor). But it's annoying to do. For every type you'd ever want to protect against zero-initialisation, you'd need to declare it private in some other package, and create a constructor. Therefore, most people just don't bother and prefer to live with the increased risk of bugs.
- foldr 4y agoZero initialization is a pretty fundamental concept in Go. I can see why people might not like it, but if you are trying to prevent a large number of types from being zero initialized then you are just going against the grain of the language. In most cases you can arrange to make the zero value valid. To me it seems extremely weird to phrase this kind of criticism by saying that Go lacks proper support for newtypes, which simply isn’t true. If the author’s real complaint is with zero initialization then it would be a lot easier to understand their point if they made this explicit. > But it's annoying to do. For every type you'd ever want to protect against zero-initialisation, you'd need to declare it private in some other package, and create a constructor. How is this annoying? You’ll need a constructor anyway if you’re doing validation on the value. Apart from that you’re just complaining about having to make a package, but that’s really simple. I don’t see how Go would be improved by layering additional privacy mechanisms on top of the package system.
- atombender 4y agoOne impediment is that Go cannot prevent the construction of invalid values, because every type has an implicit zero value: type NonZeroInt struct { v int } func (n NonZeroInt) Get() int { return n.v } var n NonZeroInt // invalid! You could of course validate on read: func (n NonZeroInt) Get() (int, bool) { if n.v == 0 { return 0, false } return n.v } …but that's hardly good design. You can improve on this marginally with an interface, because an interface's zero value is at least nil, which is, at least, explicit about whether there is a value or not. But it's not very elegant: type NonZeroInt interface { Get() int } type nonZeroInt struct { v int } func (n nonZeroInt) Get() { return n.v } func ToNonZeroInt(v int) (NonZeroInt, bool) { if v == 0 { return nil, false } return nonZeroInt{v}, true } The biggest problem with this approach is that it adds overhead. It can also force values to be heap-allocated, though I believe Go will still optimize single-word interface values to avoid this. Note that since Go interfaces use structural typing, naming the method Get() can cause issues: type AnyInt struct { v int } func (n AnyInt) Get() int { return n.v } Now AnyInt fulfills the NonZeroInt interface, which is of course not something we want. So for types like these, it's a good idea to name the method explicitly: type NonZeroInt interface { GetNonZero() int }
- foldr 4y agoUsing interfaces here seems unnecessarily complex. If the default zero value were an issue in practice, I would just define type NonZeroInt *int OR type NonZeroInt struct { v *int } // (if you want it to be fully opaque) so that the program would panic on an attempt to do arithmetic on the nil value. That achieves the same effect as your code, but without the unnecessary interface definition and the resulting naming issues. (Though note that Go does make it possible to export an interface from a package that no-one outside the package can implement. All you need to do is add a dummy private method to the interface.) It's true of course that the pointer adds runtime overhead, but two points: (1) Go is not really advertised as a zero cost abstraction language (in contrast to e.g. C++, Rust). So yes, building nice abstractions in Go will sometimes have a runtime cost. If that is unacceptable in a given application, then Go is not the right tool for the job. I'm not a Go zealot. If you need to do this kind of thing all over the place in your code base, then sure, don't use Go. (2) If you are dealing with large arrays of non-zero ints (such that the overhead of boxing would be significant) then you could always define NonZeroIntArray.