4 ms·
> Gambits are countered. Lines are refuted. Unstable positions are quickly stabilized. Again, the vast majority of players are not strong enough to even know a
by xedrac 5y ago
> Gambits are countered. Lines are refuted. Unstable positions are quickly stabilized.
Again, the vast majority of players are not strong enough to even know any lines, let alone refute the endless variations that may be thrown at them. Unstable positions typically end in a blunder, or a simplification down to an end game. No matter how risk averse one of the players is, the other player usually has the power to change the nature of the game pretty easily. And at non-classical time controls (rapid, blitz, bullet, etc...) the game becomes extremely interesting at all levels of play.