4 ms·
> or even stuff like raytracing? Someone correct me if I'm remembering wrong, "sound raytraycing" was a feature in the game Thief if you had a compatible sound
by Shared404 4y ago
> or even stuff like raytracing?
Someone correct me if I'm remembering wrong, "sound raytraycing" was a feature in the game Thief if you had a compatible sound card, right?
I (also not sme) think the best graphics analogy would be holograms in Star Wars - object is at point-in-room, and you can hear/view it there.
The big tech here is the ability to spacially position the audio in the physical space the speakers sit in, by automatically mixing it between the speakers.
Sorry if I misunderstood the question, or a smarter person answered while I was typing.