3 ms·
Reaction speed matters a lot, and so does the capacity to track multiple timers in your head. These can't be trained for.
by PartiallyTyped 4y ago
Reaction speed matters a lot, and so does the capacity to track multiple timers in your head. These can't be trained for.
- FooHentai 4y ago(Some) timers can at least be learned, I can still instinctively time RA, MH, YA on Quake 3 tourney maps even after not playing seriously for about 20 years now. It was something you learned. Reaction speed not so much, I recall taking tests years back and I'd clock in around 110-120ms reliably. Now, 160-210. I'm still playing fast-paced FPS predominantly so I don't think this is something that's going to come back to me. That said, I suspect age is less of a factor as physical condition and the long-term effects of moderate alcohol consumption.
- ajxs 4y agoI played Quake 3/Live competitively for a number of years. Keeping track of multiple item timers in your head is absolutely something that can be improved with practice. Naturally some people are just going to be better at it than others though, of course. There's obviously some selection bias if my sample group of 'people who can simultaneously time multiple items' is a subset of 'successful duel players', however I never met anyone who couldn't improve the skill by practice.
- PartiallyTyped 4y agoFrom experience (League of Legends), a person needs to keep track of - the position of 2-4 players around the map - the timers of different camps (NPCs the players kill for buffs) - the locations of enemy wards (timed items that give vision) - short ability timers and (+ need to know them for all possible characters) - long ability timers ( many pro plays happen exactly as the timers are up )