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Playing football involves running and jumping and being alive. Playing Farmville involves sitting still and clicking the same buttons over and over and over. Fo
by yelsgib 15y ago
Playing football involves running and jumping and being alive. Playing Farmville involves sitting still and clicking the same buttons over and over and over. Football breeds real, live, community. Farmville virtualizes community.
Football intuitively seems healthy, whereas Farmville seems perverse and almost purely destructive.
We can safely say that Farmville is addictive because it is designed to be addictive, and succeeds at invoking addictive behaviors. People who play football/watch football don't seem to do so addictively.
Come on, are you being serious? Are you trolling?
- socillion 15y ago> Football intuitively seems healthy I completely agree, which is why I included it! My personal experience has been that Chess is treated in much the same way. Sure, they might be happier with that person having picked Football, but nobody would ever call them addicted to Chess. I agree that Farmville is an abomination; I disagree with calling it addictive. Sure, you can demonstrate that people will abuse games (I'm unsure about Farmville, but this certainly applies to ones like WoW) to avoid real life and to make themselves feel better. Taking away their computer may result in them exhibiting withdrawal symptoms such as irritability. The same is true of movies, TV programs, books, computer programming, and almost any sort of entertainment. People can play games for many different reasons. A few: - casual, healthy entertainment - competition, like regular sports sans muscles - a way to avoid dealing with life The 3rd is a problem, but is not exclusive to games, and is generally ignored if you use something like books. That said, many video games are perfect for being used for avoiding life; IMO due to the easy immersion, repetitive interaction, and satisfying rewards.