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Come on now, size is no excuse, we're using subversion and git with Unity projects that are well north of 2 GB. Use git-submodule for your sounds and videos an
by robterrell 15y ago
Come on now, size is no excuse, we're using subversion and git with Unity projects that are well north of 2 GB.
Use git-submodule for your sounds and videos and other binary blobs.
Unity makes their own asset server for people who aren't comfortable with git or svn -- there's plenty of debate on the quality of this option, and it's more money, but it's definitely cheaper than losing your entire game.