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I've struggled with releasing music for years, because the music, in my mind, has to be a finished product. Polished. Perfect. Flawless. For years I felt the s
by justinlloyd 5y ago
I've struggled with releasing music for years, because the music, in my mind, has to be a finished product. Polished. Perfect. Flawless.
For years I felt the same way about art too.
I come from a video game background, and games have to be "done" before you start showing them off.
Two things changed in my recent past: 1. Getting an art mentor who encouraged me to show off partially completed artwork, showing my working progress. 2. Joining a company where we encourage each other to show off our work that is incomplete, broken or "not even a functioning prototype" with no expectation of criticism or feedback other than an acknowledgement that you have progressed.
And then in December of last year I resolved to release stuff, no matter it's state. Once a month I had to release a music track. And so far, I've done pretty well. I slid a little in March, and April came in a little later than I would have liked, but so far, it has been working out well for me.
And yeah, number 6 is the gem. I've always held the belief "I create for me, even if nobody else is paying attention." So if I am creating for me, why do I care if it isn't ready to show the world? Just put it on a virtual shelf for display and be proud that I did _something_, _anything_.