4 ms·
CRTs also scaled images very nicely. LCDs et al have had to rely on higher pixel densities to achieve the same results. This is then requires more powerful grap
by hnlmorg 5y ago
CRTs also scaled images very nicely. LCDs et al have had to rely on higher pixel densities to achieve the same results. This is then requires more powerful graphics processors too. So for games, some gamers have turned back to CRTs which means they can run their games at lower screen resolutions but have all the rendering effects enabled. Resulting in a better looking game than they would have gotten from the same computer hardware powering an LCD display.
There might have even been a discussion on here about this actually.
- JohnBooty 5y agoAgreed on all counts! Digital Foundry has done some excellent videos on CRTs for retro and modern gaming. High end CRTs are actually fantastic for modern games, too, especially at 120hz. (Although, good luck finding/affording one...) https://www.youtube.com/results?search_query=digital+foundry+crt https://www.youtube.com/results?search_query=digital+foundry... While purely subjective, many would agree that low-rez pixel art looks much better on a CRT: https://www.reddit.com/r/interestingasfuck/comments/9xg8w3/the_same_pixel_art_on_a_crt_vs_lcd_screen/ https://www.reddit.com/r/interestingasfuck/comments/9xg8w3/t... There might have even been a discussion on here about this actually. There have been a few. Of course, any time an older technology is mentioned on HN, a bunch of uninformed tech bros dismiss it as "fashion" or "hipster" or "nostalgia." In reality, sometimes these old technologies have unique qualities. I have to laugh at the idea of CRTs being "retro-fashion." I've got a half-dozen CRTs in my home and basement and let me tell you, nobody thinks it's cool ha ha ha ha.
- SilasX 5y agoYes! They’re also better for rhythm games, like Dance Dance Revolution, because you avoid the lag from upscaling.