6 ms·
I love that the evidence of widespread misuse of company funds is someone booked their flights too late to a conference. Also, the idea that employees of a gam
by FranksTV 4y ago
I love that the evidence of widespread misuse of company funds is someone booked their flights too late to a conference.
Also, the idea that employees of a game company don't play the game they work on for fun is pretty understandable.
Like it's their job. The last thing they're gonna want to do on their time off is play it.
- sl3dge78 4y ago> Also, the idea that employees of a game company don't play the game they work on for fun is pretty understandable. This is true, but I think for a game as complex as Eve, developpers need to know the game they work on. Eve is constantly changing and evolving because of its nature. For example Riot games required (I don't know if they still do) employees to have and maintain a certain rank in competitive queues. The community has been complaining about a big disconnect between devs and players and this could explain it.
- Fnoord 4y agoAt Blizzard, employees get free stuff like free sub for WoW. If its free you value it less (I had Apple TV+ for free for a year and the only thing I watched was Snoopy with my kid). They are encouraged to play other games to get inspiration from, amd they do (but AFAIK not during work hours, though perhaps during lunch break or on friday afternoon?)
- m1gu3l 4y ago> Like it's their job. The last thing they're gonna want to do on their time off is play it. this is maybe why i have played more terraria and noita this year than Halo and GTAV. different strokes and all that, and i get that the triple A stuff demands larger staff with more diverse interests but sometimes it is nice to play stuff where the passion and focus of the devs is concentrated… and they play the game they are making.
- moomin 4y agoI think there’s a serious reason for this: becoming a powerful EVE player is a big deal. It’s possible to make actual money that way. You don’t want employees playing the game any more than a casino lets a dealer play a couple of hands against herself.
- JCharante 4y agoPolicies distancing devs from being serious players started after the T20 scandal, when a dev was giving T2 Blueprints to certain players (and these blueprints were worth a loooot) but were probably too strict. I used to be experienced enough that I had more than a dozen accounts and probably a couple thousand dollars worth of assets. And I run an ingame business that I still manage. And yet I'm nothing on a corp or alliance level, so the average employee could be more engaged without getting into dangerous territory.