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I completely agree, but it was very interesting to watch a top professional of Starcraft2, "HeroMarine", take over as the top player of the newest Age of Empire
by runnerup 5y ago
I completely agree, but it was very interesting to watch a top professional of Starcraft2, "HeroMarine", take over as the top player of the newest Age of Empires.
- bluefirebrand 5y agoThat's pretty cool. I imagine a lot of the concepts are the same, just a lot of learning which units to use, when to use them, counter matchups, hotkeys and such. But there's definitely a lot of parallels between the games.
- gus_massa 5y agoI'm trying to follow the transition of Beastyqt from SC2 to AoE4, and they are very different games. I still don't understand AoE4 to well, but IIUC in AoE4 there are no nukes that destroy your whole army in an instant, so you must watch every single army continuously to avoid traps like in SC2.
- jmgao 5y agoIt's a lot more basic than that. Everyone can steal game knowledge by just copying what other people do, but the ability of progamers to click quickly and accurately and efficiently divide their attention and context switch between multiple things is way harder to copy. If you've never seen the first person view of a Starcraft 1 progamer, you should watch this: https://www.youtube.com/watch?v=JfAU2lw6BrQ#t=6m8s https://www.youtube.com/watch?v=JfAU2lw6BrQ#t=6m8s
- cinntaile 5y agoIt's the same with FPS games. Top players easily spot the tiniest movement, have really fast reflexes and are good at tracking. This transfers between FPS games.
- xeromal 5y agoFor sure. I've been casually playing RTSs since starcraft 1 (1998ish) and love RTS to this day even though they've slowly waned in popularity as consoles took over. Most are very similar especially in fundamentals. Gather resources, build, expand, and push. They usually just have a different coat of paint of it. What rules supreme in all RTS are the APM (actions per minute). I'm bummed we don't have more of them.
- Tarq0n 5y agoFighting games and RTS tend to have a ton of carryover, with players like ChrisG, Sonicfox and Justin Wong competing in every new fighter release.
- skippyboxedhero 5y agoI think a significant proportion of the top AoE4 players came from SC2. BeastyQT, MarineLord, DeMuslim...I think it is only TheViper who came from AoE2 (and, I believe, he also was an SC2 player...another one was Hera, who quit the game after one tournament). But it is very similar with RTS, there is a huge crossover (although one factor here is that AoE4 isn't popular with a lot of the AoE2 crowd, another factor is that AoE4 has been a bit of a flop...pro games are getting terrible views so many are just choosing to stay on AoE2).
- CydeWeys 5y agoStarcraft and AoE are both micro-heavy RTSes with similar overall economic dynamics. I can totally see that skill carrying over.
- deathgripsss 5y agoThere is very little comparison between the micro aspects of SC2 and aoe. SC2 requires many more APM at the high end and microing individual units is much more important
- h0h0h0h0111 5y agoI think you have mixed up players - it was beastyqt who made the switch from Starcraft 2 to become the top AoE player. HeroMarine is still playing Starcraft 2 professionally at a very high level.
- Bishonen88 5y agoThey probably meant marinelord