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>> Not supporting Windows and macOS will likely hurt the adoption of the language. > Not among our target audience it won't. No gamedev?
by Shadonototra 5y ago
>> Not supporting Windows and macOS will likely hurt the adoption of the language.
> Not among our target audience it won't.
No gamedev?
- wheelerof4te 5y agoYou can develop games just fine on Linux.
- nickitolas 5y agoYes, by targeting wine/proton/win32
- Shadonototra 5y agothat is not what i meant i don't believe in wine/proton, and i find win32 to be trash i don't like it, but windows is the platform, if you want to find players for your game and i believe each platform deserve a native release i'm not a fan of the mindset of having to lower your standard to please whoever got lazy to not support X, Y or Z wine/proton promotes the wrong idea, that everyone shouldn't matter about the platform